ALCON,
Is anybody developing a NES cart adapter for the Retrode2?
I know another forum mentioned it, but I believe this should have its own topic. EPIC want!
These games are why I want this very badly:
Kirby's Adventure, Legend of Zelda, Final Fantasy, Dragon Warrior etc.
Thoughts:
I understand there is a COPYNES device out there, but is unavailable.
Would a Retrobit NES to SNES Cart adapter work on the Retrode2?
More thoughts later.
Quote from: bluegrassjedi on 14/Oct/2017 09:40:14 AM
Would a Retrobit NES to SNES Cart adapter work on the Retrode2?
Definitely not.
There's a device called the INL Retro (http://infiniteneslives.com/kazzo.php) which claims to dump NES and Famicom games as well as program the NES and SNES repro boards sold by the vendor but I don't have any personal experience with it.
(I'm a Linux guy, Kazzo-family boards like the INL Retro require a client on the host machine, and, while separate unsupported Linux ports of the dumping and programming support supposedly exist, they're sort of unicorns as far as actually finding them (http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=159104). Also, from what I've read elsewhere, it seems like support for automatically identifying carts and setting the correct mapper modes has been one of those "planned but too busy to deliver" things for a while now.
Quote from: bluegrassjedi on 14/Oct/2017 09:40:14 AM
Is anybody developing a NES cart adapter for the Retrode2?
I know another forum mentioned it, but I believe this should have its own topic. EPIC want!
I once created a prototype and a special firmware for a Retrode NES plug-in. It works well, but the prototype's design is not ready for production of even a small batch. My progress became slower and slower until I finally halted my work on everything Retrode related earlier this year. And I still cannot tell you if and when I will resume it.
If anyone wants to pick up where I left off, see these posts:
- Original announcement (http://forum.retrode.org/index.php/topic,282.0.html) with attachments and to-do list.
- My most recent post (http://forum.retrode.org/index.php/topic,347.msg2481.html#msg2481) regarding changes I would have liked to make in a production PCB, compared to the prototype.
Quote from: ssokolow on 16/Oct/2017 01:35:39 AM
There's a device called the INL Retro (http://infiniteneslives.com/kazzo.php) which claims to dump NES and Famicom games as well as program the NES and SNES repro boards sold by the vendor but I don't have any personal experience with it.
(I'm a Linux guy, Kazzo-family boards like the INL Retro require a client on the host machine, and, while separate unsupported Linux ports of the dumping and programming support supposedly exist, they're sort of unicorns as far as actually finding them (http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=159104). Also, from what I've read elsewhere, it seems like support for automatically identifying carts and setting the correct mapper modes has been one of those "planned but too busy to deliver" things for a while now.
Kazzo is excellent. Even though settings like mapper are manual, its compatibility is ever-growing. It's very reliable.